A cross-platform BIM collaboration layer visualizes federated 3D models, linked 2D drawings and issue tracking across devices.
Global, August 13, 2025
Revizto has rolled out a Unity-built, cross-platform BIM collaboration layer designed to federate very large models and centralize coordination and issue management. The cloud-enabled platform fuses 2D drawings into 3D model views so markups remain spatially linked, supports real-time clash detection and issue tracking, and handles point clouds and lightweight mesh workflows. Native desktop and mobile apps plus a web-based issue tracker enable offline and browser access. Optimization reduces polygon and texture weight to keep giga-models interactive, while plugins and imports preserve interoperability with common AEC authoring tools.
A cloud‑capable application built on the Unity game engine is being used by large architecture, engineering and construction (AEC) firms to bring together massive BIM and infrastructure models, 2D drawings, point clouds and photos into a single coordination and issue management workspace. The platform focuses on real‑time collaboration, visual problem solving and simple tools that field teams can use on desktops, tablets and phones.
The product is a cloud‑based BIM coordination, collaboration and issue manager that claims to handle the world’s largest projects. It provides a fused 2D/3D viewer where drawings are aligned with model sections and plans, and markups and stamps stay tied to real coordinates and move between 2D and 3D views. The issue manager, reporting and dashboards aim to centralize communication and reduce rework across design, review, coordination and construction teams.
The application uses the Unity engine for cross‑platform delivery. The development team reports using only about 7% of the Unity engine and building roughly seven million lines of additional code on top of it. That design lets the platform run natively on Windows and Mac desktops, iOS and Android tablets and phones, and deliver a browser‑based issue tracker accessible from modern browsers on Mac, Windows and Linux.
The platform claims to optimize and minimize model geometry and image textures so very large federations of models can remain interactive. The company reports having consumed over 280 terabytes of project data and says its tools can federate massive BIM and infrastructure projects often called giga‑projects. Recent additions include full point cloud support and the ability to work with meshes and OBJ files, which can be far smaller than raw point cloud files when converted with third‑party tools.
Openness and platform agnosticism are central to the product’s positioning. The platform supports imports and plugins for many common AEC authoring tools and formats, including Revit, Navisworks, AutoCAD, Civil 3D, SketchUp, ArchiCAD, Vectorworks, Rhino, Tekla, OBJ and point clouds. It also supports industry OpenBIM workflows and can accept coordinate values from scene exports to help align datasets accurately.
The platform is not marketed as a Common Data Environment (CDE) or an authoring tool. Instead, it targets coordination and collaboration across stakeholders. Commercial offerings include different license packages: single‑license, unlimited‑user options for general contractors and owners with project‑based pricing, and model‑based pricing and discounts for architects and engineers. Many architect and engineering users gain access through owner or contractor projects that provide the tool.
Reported user distribution spans the globe, with roughly 30% in Europe & the Middle East, 30% in Asia‑Pacific and 40% in the Americas. Core customers are about 60% general contractors, with the rest made up of owners, engineers, architects, facilities management staff and specialists. Use cases include construction coordination, field QA/QC, facilities management in digitized airports, and very large enterprise projects in the Middle East and elsewhere.
The product is built for collaboration and coordination rather than deep model checking or authoring; it is not positioned to replace model checking tools or full CDE platforms. Adoption of open standards varies by region, and in some markets owner requirements push deliverables toward closed formats. The vendor emphasizes ongoing work to improve openness and interoperability across the industry.
Native apps run on Windows and Mac desktops, iOS and Android tablets and phones. The issue tracker is available in any modern web browser on Mac, Windows or Linux.
The system supports imports and plugins for major AEC tools and formats, including Revit, Navisworks, AutoCAD, Civil 3D, SketchUp, ArchiCAD, Vectorworks, Rhino, Tekla, OBJ and point cloud data. It also works with meshes and other common inputs.
Yes. The platform uses optimization techniques to reduce geometry and textures and reports having consumed hundreds of terabytes of project data for large global projects.
No. The product focuses on coordination, collaboration and issue management rather than serving as a full CDE.
VR support for common headsets is available. AR is on the roadmap, with tablets planned as the first AR target.
Pricing options include unlimited‑user licenses for contractors and owners on a project basis, and model‑based packages for architects and engineers, often with discounted access in collaborative projects.
Feature | What it does | Supported platforms / formats |
---|---|---|
2D/3D fusion | Aligns 2D drawings with 3D model sections and plans for spatial checks | Revit, AutoCAD, PDFs, model viewers |
Issue manager | Create, assign, filter, report and export issue lists across teams | Web, desktop, mobile |
Markups & stamps | Spatially‑anchored annotations that carry metadata and travel across views | 2D sheets, 3D models, fused views |
Clash detection | Advanced coordination checks to find and manage model clashes | Model imports, federations |
Point cloud & mesh support | Integrate reality capture data and optimized meshes for accurate alignment | Point clouds, OBJ, mesh files |
Cross‑platform delivery | Native apps and browser access for wide stakeholder adoption | Windows, Mac, iOS, Android, Web |
VR / AR | Immersive navigation and review; AR targeted for tablets | HTC Vive, Oculus headsets; AR on tablets (roadmap) |
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